Island in the Mist

The Stench of Goblins
And I thought they smelled bad... on the outside!

Children have been disappearing in Simon’s Rest. Roland, Valandil, Tarare, Slen, and Cesium 13T investigate rumors of goblins. When they enter the sewers in the Walkup District, they discover a captured Mechanical, Rustless 42. Delving further into the sewers, they discover the lair of dominated Cassian Luc-Armond, who is responsible for the summoning of the goblins. Together, they kill the goblins and capture Luc-Armond.

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Riots
Simon's Rest begins the descent into anarchy

Days after the loss of the pocket’s young men, Simon’s Rest enters a stage of sorrowful turmoil. After scanning the city for hazards and problems, Slen, Girdus, CESIUM 13T, Valandil and Tarare are forced to break up a lynching of Cassians. After killing a few angry mob members, Tarare discovers that one of the rescued Cassians is his cousin, Aurelie.

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Spiders and Explosions

In a foul patch of forest we came upon the wind spiders menacing the villager’s children. I quickly reacted and ran to hide behind a tree. When the spiders charged I was able to catch them off guard and attack from behind. I gutted one with my blades while the mages blasted missiles through the other. We met Marin and Fergus and collected a pitiful reward, but the children are safe and that’s what matters right?

At camp Fergus showed us some explosive substance (a wild one that Dwarf) which I proceeded to borrow from the drunk and drowsy’s satchel. I left the party through the mists to put the explosives to good use. For the betterment of Simon’s Rest!

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