Ezra Starlin

A Young, Compassionate Cassian Noble Working with Sage Marin

Description:

Name: Ezra Starlin

Class and Level: Commander 2 (Cassian Template +1)

Race: Human

Alignment sux

Deity: seriously who puts this in

Size: Medium

Age: 25

Gender: M

Height: 6’0’’

Weight: 180

Eyes: BRN

Hair: BRN

Skin: HONKY

{| border=“1”
! Ability
! Score
! Mod
! Temp
! Temp Mod
|-
| STR
| 14
| +2
|
|
|-
| DEX
| 10
| +0
|
|
|-
| CON
| 16 (3)
| +3 (-4)
|
|
|-
| INT
| 16
| +3
|
|
|-
| WIS
| 8
| 1
|
|
|

| CHA
| 16
| +3
|
|
|-}

HP: 19

AC: ‘’(10 + Armor + Shield + DEX mod + Size mid + Natural Armor + Def mod + Misc Mod)’’ =

:Full Plate + Large Steel Shield: 20 (-8) (20’)
:Breast Plate + Large Steel Shield: 17 (-6) (30’)
:Breast Plate (no shield): 15 (-4) (30’)
:(no armor) Large Steel Shield: 12 (-2) (30’)

Touch AC: 10

Flat-footed AC: 10

Init Mod: ‘’(DEX mod + Misc mod)’’ = +0

Speed: 30’ (20’)

{| border = “1”
! Saving Throws
! Total
! Base Save
! Ability Mod
! Magic Mod
! Misc Mod
! Temp Mod
|-
|Fortitude (STA)
| +6
| +0
| +3
| +0
| +3
|
|-
|Reflex (DEX)
| +3
| +0
| +0
| +0
| +3
|
|-
|Will (WIS)
| +5
| +3
| -1
| +0
| +3
|
|-}

BAB: +2

SR: 13

DR: /

Grapple: BAB + STR mod + Size mod + Misc mod = +4

{| border = “1”
! Attack 1
! Attack Bonus
! Dmg
! Crit
|-
| Longsword
| 4
| 1d8
2
| 19-20 (x2)
|-
! Range
! Type
! colspan=“2”|Notes
|-
| 5’
| slashing
| colspan=“2”|
|}

{| border = “1”
! Attack 2
! Attack Bonus
! Dmg
! Crit
|-
| Longsword (2H)
| 4
| 1d8
3
| 19-20 (x2)
|-
! Range
! Type
! colspan=“2”|Notes
|-
| 5’
| slashing
| colspan=“2”|
|}

{| border = “1”
! Attack 3
! Attack Bonus
! Dmg
! Crit
|-
| Dagger
| 4
| 1d4
2
| 19-20 (x2)
|-
! Range
! Type
! colspan=“2”|Notes
|-
| 5’
| piercing
| colspan=“2”|
|}

{| border = “1”
! Attack 4
! Attack Bonus
! Dmg
! Crit
|-
|
|
|
|
|-
! Range
! Type
! colspan = “2”|Notes
|-
|
|
| colspan = “2”|
|}

’’’Skills’’’
Only untrained skills are listed
{| border = “1”
! Skill Name
! Key Ability
! Skill Mod
! Ability Mod
! Ranks
! Misc Mod
|-
| Appraise
| INT
| +3
| +3
| 0
| 0
|-
| Balance
| DEX
| +0
| +0
| 0
| 0
|-
| Bluff
| CHA
| +8
| +3
| 5
| 0
|-
| Climb
| STR
| +2
| +2
| 0
| 0
|-
| Concentration
| CON
| +3
| +3
| 0
| 0
|-
| Craft (minting)
| INT
| +8
| +3
| 5
| 0
|-
| Diplomacy
| CHA
| +8
| +3
| 5
| 0
|-
| Disguise
| CHA
| +5
| +3
| 2.5
| 0
|-
| Escape Artist
| DEX
| +0
| +0
| 0
| 0
|-
| Forgery
| INT
| +3
| +3
| 0
| 0
|-
| Gather Information
| CHA
| +3
| +3
| 0
| 0
|-
| Heal
| WIS
| 1
| -1
| 0
| 0
|

| Hide
| DEX
| +0
| +0
| 0
| 0
|-
| Intimidate
| CHA
| +8
| +3
| 5
| 0
|-
| Jump
| Str
| +2
| +2
| 0
| 0
|-
| Knowledge (Trading)
| INT
| +8
| +3
| 5
| 0
|-
| Knowledge (Cassia)
| INT
| +8
| +3
| 5
| 0
|-
| Listen
| WIS
| 1
| -1
| 0
| 0
|

| Move Silently
| DEX
| +0
| +0
| 0
| 0
|-
| Perform
| CHA
| +3
| +3
| 0
| 0
|-
| Ride
| DEX
| +5
| +0
| 5
| 0
|-
| Search
| INT
| +3
| +3
| 0
| 0
|-
| Sense Motive
| WIS
| +4
| 1
| 5
| 0
|

| Spot
| WIS
| 1
| -1
| 0
| 0
|

| Survival
| WIS
| 1
| -1
| 0
| 0
|

| Swim
| STR
| +2
| +2
| 0
| 0
|-
| Use Rope
| DEX
| +0
| +0
| 0
| 0
|}

’’’Feats’’’
Improved Orders (+1 Order Bonus)
Combat Expertise (-x to attack, +x dodge bonus to AC)
Improved Disarm (no AOO on disarm attempts, +4 to opposed attack rolls)

’’’Spells’’’
Level 1 (4/day)
‘’cure light wounds
alarm
identify
disguise self’’

Level 0 (6/day)
‘’detect poison
light
mending
mage hand
message’’

Spell Save: +1

Arcane Spell Failure: see AC

’’’Special Abilities’’’:
‘’Issue Orders’’

{| border = “1”
! Gear
|-
! colspan = “2” | Armor/Protective Item
! Type
! AC Bonus
! Max Dex
|-
| colspan = “2” |
|
|
|
|-
! Check Penalty
! Spell Failure
! Speed
! Weight
! Properties
|-
|
|
|
|
|}

{| border = “1”
! colspan = “2” | Shield/Protective Item
! AC Bonus
! Weight
! Check Penalty
|-
| colspan = “2” |
|
|
|
|-
! Spell Failure
! colspan = “3” | Properties
|-
|
| colspan = “3” |
|}

{| border = “1”
! colspan = “2” | Protective Item
! AC Bonus
! Weight
! Properties
|-
| colspan = “2” |
|
|
|
|}

{| border = “1”
! colspan = “2” | Protective Item
! AC Bonus
! Weight
! Properties
|-
| colspan = “2” |
|
|
|
|}

’’’Other Possessions’’’:

Total Weight Carried:

’’’Money’’’: gobs

Bio:

Ezra Starlin is the scion of an ancient Cassian noble house that currently rules the mistpocket Estaria. He came to Simon’s Rest in command of a mission of mercy from his ancestral holdings months ago. Ezra stayed on to care for his little brother Dalton Starlin, who was crippled in a mysterious attack in the ancient city ruins outside town.

Ezra believes in honor, nobility, and duty above all else, and seeks to return House Starlin to its (in his mind) rightful place at the Cassian Imperial Court. Ezra’s quick mind sees modernizing trade and commerce as House Starlin’s path back to Imperial relevance. A gifted leader of men, he puts more stock in careful thought and rational study than a strong swordarm or magical power.

Ezra Starlin

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